I made an account just so i could comment bc this game was just like, super shocking. I didn't understand the endings but i think that's because i was focused on the more literal meaning than a more in depth oneee? Kirby the sixth does such a great job explaining a deeper meaning 🤝🤝 another great game by Studio Investigrave
Dang, I came here for the horror but stayed for the bad friendship themes. I felt that in my soul. I'm glad this game allowed me to reflect on those experiences. It's tough to accept when friends are bad for you but sometimes you need to put yourself first.
i love the artstyle so much. the story was very intriguing as well i was very much hooked. really did a good job with this one. played this as part of my horror series if u wanna watch.
OMGOMGOMGOMG I LOVE THIS!!!!! I initially didn't really like it all that much bc it was so short (not the fault of the game necessarily, since its part of a jam) but seeing the interpretations have made me love this so much. I'll definitely consider checking out some other works by you!
This game is beautiful!! Omg i was filled with dread and confusion honestly the behavior of the characters seem so off putting when I saw it. Lovely Game!!
Can anyone tell me if this game has any jump scares of any kind, like sudden loud noises, scary imagery popping up suddenly? Stuff like that. Plz respond quickly. Also tell me when and where the jump scares are and how bad it is. I am ok with the game being spoiled but, if you can tell me the info that I need with spoiling the game either at all or a little bit that is most preferred. Thx.
Hey, dude. I think there are a couple of scares that might take you out of the loop. One of them is near the beginning when June goes to grab a drink; another of them when June and McCoy are in the room and another when they're at the bar at the end of the first day. The truth is, they're not scares that take you out of the place too much. They are bearable and they are dark images but not so dark that you have nightmares about them. I hope this is helpful. ( ◜‿◝ )♡
I recently (within the last like 6 months) went though a pretty rough platonic breakup with a friend that i really cared for but was drowning in their own vices and this game is probably the best and most gut wrenching depiction of it.also the cosmic horror aspects are amazing.
ok so i spent the litteral two hours after i played the game responding to chiiaki's comment abolutely just GUSHING bout the narritive and how its not about whats actually happening and its about the relationships between the characters and how the lack of information given makes the game SO MUCH MORE CHILLING AND SPOOKY but i wanna make my own comment so
the way you guys wrote the characters SO WELL it gave me CHILLS
the way that McCoy is genuinely rude but belives it to be ok becase he said sorry afterwards, and the FORESHADOWING TO HIM HITTING JUNE DJDJIWEJREF
the way that vonnie thinks hating things and having negative veiws makes her more mature and therefor better then everyone else
the way carmen is a bad influence on june but its hidden by her pretty an unasuming exterior
the way ryan genuinely cares about june but him nOT BEING ABLE TO SWIM AS A METAPHOR FOR HIM NOT BEING ABLE TO LEAVE HIS BAD FRIEND GROUP
AND HOW THEY GENUINELY SEEM LIKE ACTUAL PEOPLE WITH GOOD QUALITIES THAT JUST SO HAPPEN TO FALL INTO THE WRONG THINGS AND HOW THEY CAN BE GENUINELY BE LIKEABLE AS CHARATERS BUT ARE STILL THE ANTAGONISTS IN JUNES STORY ERKJGNKRJJLSNGL
i love the way you guys write narritives i swear im so inspired right now you guys hit me way too close to home on this one GHAHHHJRIEJKN I LOVE YOUR GAMES GRRRRRRRRRR
currently playing right now super awesome so far but PLEASEEEE How do I save the game on the Mac?? I've encountered the dreaded in game save that I cant do. I dont wanna reset from zero like I had to with married in red
I'm obsessed with all the visuals of both the CGs and the UI. The banter between the group was very enjoyable to see, especially between Carmen and June, love how they think similarly. Not to mention, the music <3 love it I can't wait for the ost release! Overall a enjoyable game even without an explanation as to what exactly happened.
Me 🤝 June
the fear of abandonment
There's this audio on Tiktok that goes like "Forget about touching grass, I need to touch the SEA! I need to go in the water, I need to dive in the sea! I need to get in there!" and that was basically all I could hear after the final reveal.
i just finished playing and as someone who LOVES a good medaphor i desprately want to give my two sense on this so i hope you dont mind what might be a long ish reply
i think the "rot" (or when everyone started decaying mentally and physically) is a metaphor for junes friends slowly starting to change, and in turn noticing how june wasnt.
from an outsider prespective it was clear to me how alot of the "joking" her friends were doing (for example when McCoy was sad that june wasnt the last to get there, and when he called her lazy) was actually serious.
ryan is the only one who seems to genuinely care for her, and i think him leaving his jacket behind for june is representing that, but i also think that him not being able to swim is representative of him not being strong enough to leave with june. he wants to, but in the end he cant.
alternitively, june is aware of her boundries, aware of what makes her feel comfortable- and more importantly what makes her feel unsafe. in the ending where she follows them into the sea, ryan holds tighter onto her hand. i think this represents how she desprately wants everything to just go back to the way it was, and uses trusting ryan as an exuse to stay with the people who are pushing her away, hoping that everything will go back to normal eventually.
and what really hits home for me is that: the only thing keeping her there is fear. she knew she was in danger, she knew everything around her wasnt right, she knew her friends were acting the way they were acting, but it was the trust she has for them that made her want to stay. she trusted that this wasnt actually them, that there was something wrong and if she can just get them off this island then everything will go back to normal,
and it was only when there was a real threat, when she was physically being away in a way that she couldnt deny anymore, that the trust was stripped away and left only her fear of being abandoned. it doesnt matter who shes with at this point- as long as shes not alone.
in the ending where she swims back up, the fog horn goes off. this implies that she saved herself. she realized that her friends werent her friends anymore, and that she wasnt willing to drown herself for them. she loved them- still loves them. her leaving them doesnt change that, but its better to leave someone whos hurting you then to stay with them becase you love them. sometimes all you can do for someone is hope for them.
i think its important to note that this does not mean that these people were never her friends. people grow, and people change. and sometimes the people who care about you are changed in ways you cannot help, and you want to help them- save them, but sometimes they dont want to be saved. and theres nothing you can do but save yourself.
i think the reason im so drawn to studio investegrave games is how narritively focused they are: rarely are their games ever about whats pysically happening- thats why they dont explain whats bringing everyone to the sea. becase it doesnt matter whats at the bottom, it matters what it represents.
thank you for coming to my ted talk about why SIG games are my favorite genre of games. oh my gojdjfdk i spent like two hours on this reply im gonna go pass out and vividly swirl this game in my head now.
wow, thank you for your reply now I understand it. you must truly love it to spend two hours explaining this. PS I truly forget Rachel's game never had a ghost but she used metaphor.
Yo.... Thank you for validating my assumptions of this game because I honestly thought I was overthinking it but then you showed up and worded it better than I could ever 😭😭
But yes, I agree with you WHOLE HEARTEDLY (and oh my God Ryan was my favorite and i chose wisely but I was crying by the end bc of the ending(s))
So,just to understand a bit......is Ryan actually a true real friend to June?or I just made a mistake? also I love your comment and what you wrote really make sense
THANK YOU FOR TAKING THE TIME TO READ THIS MY COMMENT IOEWJJ- just to be clear nothing is confirmed and this is what i think the game is trying to convey but personally i do think ryan is a true friend to june! i think him not being able to swim simbolizes how hard it is for him to not get dragged down with the rest of his friends, even if hes smart enough to know that they arent the best people to be around. he might have even stayed just for june, im not sure and i never will be!!! thats one of the fun things about SIG games!!! so many of the details like that are left up to fan enterpretation and its great!!!
Absolutely enjoyed my experience with this game. I loved the art, the playful characters and the dialogue was great!! I liked the music, especially the song at the bar scene, I think at night (?) and definitely added to those spooky moments quite nicely!!
However, the story was where it really shined. For sure. It was delightfully spooky and bone-chilling and left just enough unsaid + said it had me and my chatters on the edge of our seats, theorizing what could happen next and what was happening. It made us think and ponder, and personally? I think it added so very much to the experience.
10/10 would and have recommended to my friends to play... you should too. Great job developers!!
Another amazing game with great and lovable characters<3 I love the approached with this one, and I hope we see more like it in future games! Showing and not telling is underrated.
I love Dead Plate, Married in Red and Elevator Hitch, and now Rot in Paradise is another banger of a game by Studio Investigrave. Man I LOVE THE CHARACTER DESIGNS SO MUCH, especially my guy Ryan. The story is short but really well written, and the horror elements are... disturbing. Even the endings are so ambiguous that it left me really shaken up.I probably won't be going to the ocean anytime soon XD
Can't believe I played this so early! It was a great game, short but good, although the art could've been a bit better when compared to Rachels other games, but I rate it a solid 8/10!
as someone who feels kinda left behind by a lot of people this hits (not that i was really left behind, it was moreso that we drifted apart and now im here, still a bit stuck again. slowly moving on though)
all around excellent game. excellent visuals, music (one song in particular really stood out to me, the one that plays at the bar at night), the story is very classic short story vibes (i'm not sure what people are being left confused about...?), the character designs are awesome (@ june ily.i'm with you re:the dames! and i have a bit of a crush on you also), etc. etc. etc.
there is a typo during the segment where you're exploring and weird things are happening, don't remember exactly where, i think it might be the buffet?: "conscious" is misspelled. also using the keyboard for 90% of the game and then having to grab the mouse for the map is kind of awkward, but it's also quite true that coding it so you can select your destination via keyboard as well in rpgmaker would be time consuming and perhaps not worth the resources for a jam game especially, so it's very understandable, just something i noticed.
so yeah anyways this game deserves the high praise it's been receiving :) yay!
On a literal in-universe level? No idea, besides the base level "people are being driven towards it in a state of madness" thing (i did think of "her" as being the ocean (or i guess an entity within it but that distinction doesn't really matter imo) (which i think is kind of fun because of the whole deal where historically the ocean has been gendered like that (similarly to boats))).
I think the reason I wasn't left confused/maybe unsatisfied was that I just don't really care to know exactly what events are taking place, especially because from, like, June's perspective, she has no idea what's going on either, and that adds to the horror of it, like "hey what's happening why are these people who i know and love acting like this!?" Like a short story, which is kind of what this is, just in video game format. Then I can try and wrap my head around what I think is happening on a more thematic/figurative/allegorical level (still working on that one, but I have enough to go off of that I don't feel let down) which is the part I just generally care more about in fiction. It's a balancing situation where if more is explained, it gets less scary, which is bad for a horror game, and maybe it doesn't work as well as a vehicle for whatever themes the author is trying to communicate, but also the audience is left hanging on some points that they'd maybe really rather not be. I don't know. word vomit reply. tldr i'm as unsure as everyone else on some key points i'm just coming from a different angle i guess which makes me fine with it (and both ways are fine obviously etc. and my previous comment was maybe a little misworded lol)
I appreciate the response. Although I don't need a full grasp of the horror elements of the game (as you said, knowing everything would diminish the horror) I find it difficult to be scared at all when there is so little to go off of. Say like with zombie shit, that shit scared the FUCK out of me, and its due to the infectious nature of it. At first I thought this was going down a similar route, but June, our player character and therefore audience insert, is seemingly unnaffected, which separates me from the whole horror of being infected. Now obviously homegirls who go into the ocean die from at the very least drowning, but the reasoning why, if hinted at, could add to the horror or depravity in my eyes. Was it all for nothing? A revenge plot by the sea herself, as if, like in the novel Solaris, it was a living breathing being? I think I completely agree with you about knowledge and horror, and that knowing too much certainly diminishes the tension of the scary media, but I also think knowing too little can do that too, and that's how I feel about this game hah. Sorry this is a lot lolz, didn't expect to get so into it, but for me at least, this has been a pretty interesting conversation haha!
looks like this game has its own original soundtrack, which hasn't been released that i know of as of yet, though it looks like it'll be up relatively soon. the composer (listed in the game description) tweeted out track names , and my best guess is that it's probably "Drown Me Deep (feat. Brubs)" though of course we'll find out for sure when the soundtrack drops ^_^ looking forward to it!
in the meantime you can listen to it via the game's files (/www/audio/bgm)
I absolutely love this!!! A horror with mystery??? Tragedy??? Death??? Yesssssssssss
The story might be confusing to some, but I do enjoy this kind of thing~! The sound design were bopping and terrifying! And the characterssss yesssss love them <3
I love the cute artstyle, and I really like this style of horror. Murder and stuff makes me sad, but returning to the deeps is more properly spooky to me. (And it's where we belong!!!)
← Return to game
Comments
Log in with itch.io to leave a comment.
ngl looking at the preview i thought McCoy was Winnie
MCCOY KINDA LOOKS LIKE WINNIE THOOOO
Is it just me or Carmen kinda looks like Kagamine Rin from Vocaloid 😭
Nah she looks like Basil from Omori
ik when i saw her i just thought “basil”
I made an account just so i could comment bc this game was just like, super shocking. I didn't understand the endings but i think that's because i was focused on the more literal meaning than a more in depth oneee? Kirby the sixth does such a great job explaining a deeper meaning 🤝🤝 another great game by Studio Investigrave
I LITTERALLY SQUEALED WHEN I SAW MY NAME OASDFJKO IM SO GLAD THE TWO HOUR FEVER DREAM OF ME WRITING THAT ESSAY WAS WORTH IT
LMAOOO IT WASS
Dang, I came here for the horror but stayed for the bad friendship themes. I felt that in my soul. I'm glad this game allowed me to reflect on those experiences. It's tough to accept when friends are bad for you but sometimes you need to put yourself first.
i love the artstyle so much. the story was very intriguing as well i was very much hooked. really did a good job with this one. played this as part of my horror series if u wanna watch.
this genuinely broke me im so hurt
i didnt get the endings but this game is nice i think. maybe. perchance.
This game is amazing ngl Rachel u just keep on fueling my life <3 i love all ur games!!!
OMGOMGOMGOMG I LOVE THIS!!!!! I initially didn't really like it all that much bc it was so short (not the fault of the game necessarily, since its part of a jam) but seeing the interpretations have made me love this so much. I'll definitely consider checking out some other works by you!
This game is beautiful!! Omg i was filled with dread and confusion honestly the behavior of the characters seem so off putting when I saw it. Lovely Game!!
played this game with my boyfriend and it was devastating in the best way possible... I love it so much. :(
ryan and june my absolute beloveds.
Can anyone tell me if this game has any jump scares of any kind, like sudden loud noises, scary imagery popping up suddenly? Stuff like that. Plz respond quickly. Also tell me when and where the jump scares are and how bad it is. I am ok with the game being spoiled but, if you can tell me the info that I need with spoiling the game either at all or a little bit that is most preferred. Thx.
Hey, dude. I think there are a couple of scares that might take you out of the loop. One of them is near the beginning when June goes to grab a drink; another of them when June and McCoy are in the room and another when they're at the bar at the end of the first day. The truth is, they're not scares that take you out of the place too much. They are bearable and they are dark images but not so dark that you have nightmares about them. I hope this is helpful. ( ◜‿◝ )♡
Thank you so much :)
You're welcome( ◜‿◝ )♡
such a good game.. playing with my friend and we both love it
I recently (within the last like 6 months) went though a pretty rough platonic breakup with a friend that i really cared for but was drowning in their own vices and this game is probably the best and most gut wrenching depiction of it.also the cosmic horror aspects are amazing.
i. this game was so good i.
ok so i spent the litteral two hours after i played the game responding to chiiaki's comment abolutely just GUSHING bout the narritive and how its not about whats actually happening and its about the relationships between the characters and how the lack of information given makes the game SO MUCH MORE CHILLING AND SPOOKY but i wanna make my own comment so
the way you guys wrote the characters SO WELL it gave me CHILLS
the way that McCoy is genuinely rude but belives it to be ok becase he said sorry afterwards, and the FORESHADOWING TO HIM HITTING JUNE DJDJIWEJREF
the way that vonnie thinks hating things and having negative veiws makes her more mature and therefor better then everyone else
the way carmen is a bad influence on june but its hidden by her pretty an unasuming exterior
the way ryan genuinely cares about june but him nOT BEING ABLE TO SWIM AS A METAPHOR FOR HIM NOT BEING ABLE TO LEAVE HIS BAD FRIEND GROUP
AND HOW THEY GENUINELY SEEM LIKE ACTUAL PEOPLE WITH GOOD QUALITIES THAT JUST SO HAPPEN TO FALL INTO THE WRONG THINGS AND HOW THEY CAN BE GENUINELY BE LIKEABLE AS CHARATERS BUT ARE STILL THE ANTAGONISTS IN JUNES STORY ERKJGNKRJJLSNGL
i love the way you guys write narritives i swear im so inspired right now you guys hit me way too close to home on this one GHAHHHJRIEJKN I LOVE YOUR GAMES GRRRRRRRRRR
this genuinely helped me understand this game on a whole other level, tysm
RGOJEILSK YOU'RE WELCOME!!!!!!!!
Damn, imo Ryan best boy fr.
I found this game randomly on youtube it's really fun
currently playing right now super awesome so far but PLEASEEEE How do I save the game on the Mac?? I've encountered the dreaded in game save that I cant do. I dont wanna reset from zero like I had to with married in red
whats the song name in the game where everyone meets up at night ?
[Spoilers mentioned]
I'm obsessed with all the visuals of both the CGs and the UI. The banter between the group was very enjoyable to see, especially between Carmen and June, love how they think similarly. Not to mention, the music <3 love it I can't wait for the ost release! Overall a enjoyable game even without an explanation as to what exactly happened.
Me 🤝 June
the fear of abandonment
There's this audio on Tiktok that goes like "Forget about touching grass, I need to touch the SEA! I need to go in the water, I need to dive in the sea! I need to get in there!" and that was basically all I could hear after the final reveal.
I'm not sure I understand this story in the right way it sounds like everyone gets called by a ghost under the sea. but why is June safe?
i just finished playing and as someone who LOVES a good medaphor i desprately want to give my two sense on this so i hope you dont mind what might be a long ish reply
i think the "rot" (or when everyone started decaying mentally and physically) is a metaphor for junes friends slowly starting to change, and in turn noticing how june wasnt.
from an outsider prespective it was clear to me how alot of the "joking" her friends were doing (for example when McCoy was sad that june wasnt the last to get there, and when he called her lazy) was actually serious.
ryan is the only one who seems to genuinely care for her, and i think him leaving his jacket behind for june is representing that, but i also think that him not being able to swim is representative of him not being strong enough to leave with june. he wants to, but in the end he cant.
alternitively, june is aware of her boundries, aware of what makes her feel comfortable- and more importantly what makes her feel unsafe. in the ending where she follows them into the sea, ryan holds tighter onto her hand. i think this represents how she desprately wants everything to just go back to the way it was, and uses trusting ryan as an exuse to stay with the people who are pushing her away, hoping that everything will go back to normal eventually.
and what really hits home for me is that: the only thing keeping her there is fear. she knew she was in danger, she knew everything around her wasnt right, she knew her friends were acting the way they were acting, but it was the trust she has for them that made her want to stay. she trusted that this wasnt actually them, that there was something wrong and if she can just get them off this island then everything will go back to normal,
and it was only when there was a real threat, when she was physically being away in a way that she couldnt deny anymore, that the trust was stripped away and left only her fear of being abandoned. it doesnt matter who shes with at this point- as long as shes not alone.
in the ending where she swims back up, the fog horn goes off. this implies that she saved herself. she realized that her friends werent her friends anymore, and that she wasnt willing to drown herself for them. she loved them- still loves them. her leaving them doesnt change that, but its better to leave someone whos hurting you then to stay with them becase you love them. sometimes all you can do for someone is hope for them.
i think its important to note that this does not mean that these people were never her friends. people grow, and people change. and sometimes the people who care about you are changed in ways you cannot help, and you want to help them- save them, but sometimes they dont want to be saved. and theres nothing you can do but save yourself.
i think the reason im so drawn to studio investegrave games is how narritively focused they are: rarely are their games ever about whats pysically happening- thats why they dont explain whats bringing everyone to the sea. becase it doesnt matter whats at the bottom, it matters what it represents.
thank you for coming to my ted talk about why SIG games are my favorite genre of games. oh my gojdjfdk i spent like two hours on this reply im gonna go pass out and vividly swirl this game in my head now.
wow, thank you for your reply now I understand it. you must truly love it to spend two hours explaining this. PS I truly forget Rachel's game never had a ghost but she used metaphor.
Yo.... Thank you for validating my assumptions of this game because I honestly thought I was overthinking it but then you showed up and worded it better than I could ever 😭😭
But yes, I agree with you WHOLE HEARTEDLY (and oh my God Ryan was my favorite and i chose wisely but I was crying by the end bc of the ending(s))
OMG JWOEWJ THANK YOU FOR READING MY ESSAY ON THIS GAME???!!!!
YES I LOVE RYAN SM DJW (ALSO THERES A FIC ON AO3 CALLED "Shattered by the tides" THAT I WANNA RECCOMEND RYAN IS SO SILLY IN IT RFGEG
NOTED AND YW GRAHHH
So,just to understand a bit......is Ryan actually a true real friend to June?or I just made a mistake? also I love your comment and what you wrote really make sense
THANK YOU FOR TAKING THE TIME TO READ THIS MY COMMENT IOEWJJ- just to be clear nothing is confirmed and this is what i think the game is trying to convey but personally i do think ryan is a true friend to june! i think him not being able to swim simbolizes how hard it is for him to not get dragged down with the rest of his friends, even if hes smart enough to know that they arent the best people to be around. he might have even stayed just for june, im not sure and i never will be!!! thats one of the fun things about SIG games!!! so many of the details like that are left up to fan enterpretation and its great!!!
(spoiler) and then they all got out of the water and went home
making this canon in my head now fr
I like Australian representation....especially when it gets released on october.love the game tho keep up the great work
Absolutely enjoyed my experience with this game. I loved the art, the playful characters and the dialogue was great!! I liked the music, especially the song at the bar scene, I think at night (?) and definitely added to those spooky moments quite nicely!!
However, the story was where it really shined. For sure. It was delightfully spooky and bone-chilling and left just enough unsaid + said it had me and my chatters on the edge of our seats, theorizing what could happen next and what was happening. It made us think and ponder, and personally? I think it added so very much to the experience.
10/10 would and have recommended to my friends to play... you should too. Great job developers!!
it's a fun game & I liked the story. But I didn't for June at all. She was too simple minded...it take her too long to realize she was in danger.
Finished the game and yep! I have no idea what just happened! Fun though!
Another amazing game with great and lovable characters<3 I love the approached with this one, and I hope we see more like it in future games! Showing and not telling is underrated.
This game got me thinking, looking out for each hint and made me think outside the box.
Thank you for another amazing game. I look forward to your games ✨☆*: .。. o(≧▽≦)o .。.:*☆
I can't wait to play it!!
RAAAAAAAH RACHEL MADE A NEW GAMEEEEEEEEEEEEEEEEE. CAN'T WAIT TO PLAY IT!!!!!!
I love Dead Plate, Married in Red and Elevator Hitch, and now Rot in Paradise is another banger of a game by Studio Investigrave. Man I LOVE THE CHARACTER DESIGNS SO MUCH, especially my guy Ryan. The story is short but really well written, and the horror elements are... disturbing. Even the endings are so ambiguous that it left me really shaken up.I probably won't be going to the ocean anytime soon XD
Here's my full playthrough! Hope you enjoy ^-^
Can't believe I played this so early! It was a great game, short but good, although the art could've been a bit better when compared to Rachels other games, but I rate it a solid 8/10!
as someone who feels kinda left behind by a lot of people this hits (not that i was really left behind, it was moreso that we drifted apart and now im here, still a bit stuck again. slowly moving on though)
all around excellent game. excellent visuals, music (one song in particular really stood out to me, the one that plays at the bar at night), the story is very classic short story vibes (i'm not sure what people are being left confused about...?), the character designs are awesome (@ june ily.i'm with you re:the dames! and i have a bit of a crush on you also), etc. etc. etc.
there is a typo during the segment where you're exploring and weird things are happening, don't remember exactly where, i think it might be the buffet?: "conscious" is misspelled. also using the keyboard for 90% of the game and then having to grab the mouse for the map is kind of awkward, but it's also quite true that coding it so you can select your destination via keyboard as well in rpgmaker would be time consuming and perhaps not worth the resources for a jam game especially, so it's very understandable, just something i noticed.
so yeah anyways this game deserves the high praise it's been receiving :) yay!
You seem quite assured of the narrative, so do tell, what is going on with the ocean?
On a literal in-universe level? No idea, besides the base level "people are being driven towards it in a state of madness" thing (i did think of "her" as being the ocean (or i guess an entity within it but that distinction doesn't really matter imo) (which i think is kind of fun because of the whole deal where historically the ocean has been gendered like that (similarly to boats))).
I think the reason I wasn't left confused/maybe unsatisfied was that I just don't really care to know exactly what events are taking place, especially because from, like, June's perspective, she has no idea what's going on either, and that adds to the horror of it, like "hey what's happening why are these people who i know and love acting like this!?" Like a short story, which is kind of what this is, just in video game format. Then I can try and wrap my head around what I think is happening on a more thematic/figurative/allegorical level (still working on that one, but I have enough to go off of that I don't feel let down) which is the part I just generally care more about in fiction. It's a balancing situation where if more is explained, it gets less scary, which is bad for a horror game, and maybe it doesn't work as well as a vehicle for whatever themes the author is trying to communicate, but also the audience is left hanging on some points that they'd maybe really rather not be. I don't know. word vomit reply. tldr i'm as unsure as everyone else on some key points i'm just coming from a different angle i guess which makes me fine with it (and both ways are fine obviously etc. and my previous comment was maybe a little misworded lol)
I appreciate the response. Although I don't need a full grasp of the horror elements of the game (as you said, knowing everything would diminish the horror) I find it difficult to be scared at all when there is so little to go off of. Say like with zombie shit, that shit scared the FUCK out of me, and its due to the infectious nature of it. At first I thought this was going down a similar route, but June, our player character and therefore audience insert, is seemingly unnaffected, which separates me from the whole horror of being infected. Now obviously homegirls who go into the ocean die from at the very least drowning, but the reasoning why, if hinted at, could add to the horror or depravity in my eyes. Was it all for nothing? A revenge plot by the sea herself, as if, like in the novel Solaris, it was a living breathing being? I think I completely agree with you about knowledge and horror, and that knowing too much certainly diminishes the tension of the scary media, but I also think knowing too little can do that too, and that's how I feel about this game hah. Sorry this is a lot lolz, didn't expect to get so into it, but for me at least, this has been a pretty interesting conversation haha!
Going to have to copy you and say that I appreciate the response, haha. There's definitely a lot to think about here! :) good discussion
Do you know the name of the song that plays at the bar at night? I too liked it a lot but couldn't find it anywhere online!
looks like this game has its own original soundtrack, which hasn't been released that i know of as of yet, though it looks like it'll be up relatively soon. the composer (listed in the game description) tweeted out track names , and my best guess is that it's probably "Drown Me Deep (feat. Brubs)" though of course we'll find out for sure when the soundtrack drops ^_^ looking forward to it!
in the meantime you can listen to it via the game's files (/www/audio/bgm)
Ok, Thanks.
i wuv gaeme eit was so gud :3 meoooooow also ye i liked the story it wus gud much agreemenet witn u
The story might be confusing to some, but I do enjoy this kind of thing~! The sound design were bopping and terrifying! And the characterssss yesssss love them <3
I love the cute artstyle, and I really like this style of horror. Murder and stuff makes me sad, but returning to the deeps is more properly spooky to me. (And it's where we belong!!!)
Nice plot and very interesting atmosphere. Great game! ALL ENDINGS HERE:
Really liked the game but the ending came so unexpectedly it gave me whiplash